
Where the power hybrid has a slight advantage over either of these two set-ups is with low-firerate weapons, where damage per shot is more relevant than damage per second (in particular, sniper rifles). In effect, both equipment set-ups produce the highest damage output when a weapon is fired constantly.

Factoring in the firerate bonuses of the two armors (15% less time between projectiles for the Knight, 10% for the R.O.M.E), their effective damage outputs are as follows: The Jin.Jingle adds a total of +40% POW during single player modes (+30% as a direct equip effect, and a +10% team POW bonus that applies even when playing alone). The total powers of the two suits (including any hidden power bonuses) are +30% POW for the Knight, and +40% POW for the R.O.M.E. The highest constant DPS for 30 seconds can be achieved by using either one of these builds with a hyper clip and the M-27B2.
#STAR WARFARE ALIEN INVASION BEST SETUP FULL#
This configuration consists of either the full Knight or R.O.M.E. The closest gold-bought substitute would be the STK-00-ZZ, which has the 30% individual power bonus and +2 speed bonus, but lacks all the additional assorted bonuses held by the Jin.Jingle.

Backpack: (Jin.Jingle, 40% POW*): The "+10% Team POW" bonus of the Jin.Jingle will also apply to the wearer, so the effective power bonus will always be at least +40% POW for a Jin.Jingle user.legs with 2000 less HP, or the Andromedae Legs with a 5% higher gold bonus, but a -1 speed penalty. Legs (Black Hole, 5% POW): There are no substitute parts which improve on the stats of the Black Hole legs or are a cost-effective substitute, since it is bought with gold.Chest (Wrath, 10% POW): Players willing to spend 168 mithril and lose 2000 HP can substitute the Perseus Chest for the Wrath, which comes with an additional 10% gold bonus.Players willing to spend 220 mithril can also opt for the R.O.M.E Hands, which has an additional 2000 HP and 10% gold bonus on top of what the Black Hole Hands have. Hands (Thunder, 20% POW): For players uncomfortable with the Thunder Hands' low HP, they can use the Black Hole Hands, which has 7000 more HP but 10% less power.Head (Wrath, 15% POW): The closest gold-bought power substitute for the Wrath Head is the R.O.M.E Head, which has 5% less power and 2000 less HP than the Wrath, while also lacking the +0.5 speed bonus.

Several variations can be used for some of the armor parts, depending on the player's preferences or budget: Wrath Head, Perseus Chest, Thunder Hands, Black Hole Legs

The set-up featured in the photo maximizes the base POW bonus of the armor, with the remaining stats prioritized as follows: Use the Thunder ability and the hyper clip at the same time, and you'll now have a x5.1 multiplier to your damage for 10 seconds! You will now have +20% POW from the Thunder Hands, +30% POW from your own backpack, and another +20% POW from the STK.F team bonus, giving you a 70% POW bonus that makes you do 1.7 times your normal base damage. Using the Thunder ability will multiply your total damage output by 1.5 times, while a hyper clip will double it - use both at the same time to make your weapons do 4.8 times their base damage!Įquip the Thunder Armour and either the Jin.Jingle or the STK-00-ZZ, and have a teammate equip the STK.F backpack. Highest Attack Power Highest Possible Attack in 10 seconds SoloĮquip the full Thunder Armor and the Jin.Jingle bag: the Thunder hands give you +20% POW and the Jin.Jingle gives you an extra +40% POW in total, giving you a 60% POW bonus that makes your weapons do 1.6 times their base damage.
